I'm a freelance illustrator/designer/art director and if you think I can help with your project, want to offer words of encouragement or simply say hi, feel free to get in touch.

I'm also on Twitter and Facebook. Follow me to find out every time I haul bits of imagination kicking and screaming into reality.

Friday, 13 September 2013

Lets get ready to rruuumble! - Part III

(Part I)

The primals are a colourful bunch of characters, Colour is a simple yet successful way of differentiating between environments, and certain hues immediately bring to mind certain geographical regions. Because of this its easy to dream up surroundings such as ice, desert and jungle levels as they're easily associated with a specific hue.

However, alongside these staple elements I wanted to illustrate some less familiar scenarios that drew from dino mythology explored in decades of popular culture. Environments such as the tar pits, or a night-time landscape lit by the unearthly glow of the comet that brought about the end of the age of lizards. Or birds... whatever they've decided today. Fish?

Anyway, enough science! Congratulations to all at Rivet on their hard work and go see for yourself as Rivet Studios' title Primal Rumble is out very soon! Get rumbling!


Friday, 6 September 2013

Lets get ready to rrruuuumble! - Part II

With the characters and the style of Primal Rumble taking shape, I felt it was important to deliver a series of concept images that would promote the rich colour palette and the kind of humour that should be present in the game. You know, dinosaurs calmly assaulting on each other. In lavish environments. For profit.

With the T-Rex being the most iconic of all the dinosaurs I felt that our Primal equivalent, Big Rex, should be the focus of these images.

The expressionless faces of the Primals were perfect to deliver dead pan humour, be it stuck fast in a gloopy tar pit, being hit by a snowball thrown by a cowering foe, weeping quietly at the sudden revelation of the catastrophic events that are about to unfold, or engaging in balletic martial arts most unbecoming of a bottom heavy Primal.

Monday, 2 September 2013

Lets get ready to rrruuuumble! - Part I

At the beginning of the year I worked on a project for Rivet Studios that featured dinosaurs. Which are cool. FACT!

Primal Rumble required cute, colourful and iconic characters that couldn't look out of place kicking seven shades of dino doo-doo out of each other and after a couple of days of intensive sketching I produced a bestiary of characters that met the criteria.

Once the characters were hatched (... hatched! Get it? 'Coz they came from eggs! Right?... Sheesh! ), I took key motifs from their designs and produced some illustrations that formed the foundation for the arenas in which they would do battle.

Part II

Rivet Studios' title Primal Rumble coming soon