The first character I developed was a member of the mountain tribe. I drew inspiration from traditional tribal face-paints and head-wear.
Once he was locked I was able to create a female equivalent and then the other races that would compliment their diminutive stature and build on the notion that Pandoo is populated by several unique cultures each with their own rich history.
Developing architecture I was inspired by traditional buildings found across the region.
I also wanted to create a world that reflected the ramshackle nature found in the rural areas without presenting this a negative element so the colours from the local fauna were included to break up the texture and make it more picturesque.