Introduction

I'm a freelance illustrator/designer/art director and if you think I can help with your project, want to offer words of encouragement or simply say hi, feel free to get in touch.

I'm also on Twitter and Facebook. Follow me to find out every time I haul bits of imagination kicking and screaming into reality.

Thursday, 19 December 2013

Who do? You do? Pandoo!

Pandoo Nation is a forthcoming game that blends virtual entertainment with real life by allowing its community to have a direct impact on a number of charitable causes. To learn more about this original concept, check out the teaser trailer.

I had the opportunity to develop the look and feel of Pandoo Island along side a number of its inhabitants. The brief was to use South-east Asia as inspiration.

The first character I developed was a member of the mountain tribe. I drew inspiration from traditional tribal face-paints and head-wear.


Once he was locked I was able to create a female equivalent and then the other races that would compliment their diminutive stature and build on the notion that Pandoo is populated by several unique cultures each with their own rich history.


Having I'd previously visited Borneo I had first hand experience of the rich colours, textures and cultures that make up this diverse part of the world. One of the first elements I created was the Pitcher tree which incorporated themes that were used throughout the world of Pandoo which was that it seemed to simultaneously feel familiar, yet alien.


Developing architecture I was inspired by traditional buildings found across the region.


I also wanted to create a world that reflected the ramshackle nature found in the rural areas without presenting this a negative element so the colours from the local fauna were included to break up the texture and make it more picturesque.


Boats were going to be a strong element of Pandoo Nation so creating believable yet fun aspect of the game so incorporating the same themes from the architecture I produced some concept art for these modes of transport.


The islands that made up the world of Pandoo were situated in a lush tropical seas and building the current civilization on top of temple ruins delivered the idea that there was a rich history to the islands.


So over to you. With the game almost done, Pandoo Nation is currently undergoing an indigogo campaign for that final push to completion. So get involved, learn about Pandoo, bag yourself some limited edition merchandise and begin to make the world a better place in the process.







Wednesday, 4 December 2013

Sith are red and Wookies are... blue?

So in order to placate your frothing desire to learn about the forthcoming Star Wars: Episode VII (no?... Just me then?) here's some previews of the next characters to get the 'Destiny' treatment, Little Vader and Little Chewy. Both will be receiving limited print runs, fully certified by Lucasfilm, in the near future.

Keep an eye out on here or on my facebook or twitter feed for details of when the prints will be available.



The images depict Anakin/Vader unleashing his early desire to become a pilot and the not so Mighty Chewbacca at home on Kashyyyk (Pronounce it? Not a clue.) momentarily distracted from his playful rage

While the first three Destiny images were conceived to work as a set, these two have been designed as companion pieces to Luke and Han respectively, with Anakin/Vader running to collide with Luke against a foreboding red sunset and Chewie, like Han, is distracted by a glimpse of his destiny.

ADVERTISEMENT... well... promotion. Of sorts.
In the meantime, in order to grab the other images in the series head over to my store where there are still some remaining from the limited stock I have. And remember folks, exclusively, each image bought on my store is signed and will include a hand drawn sketch of that character.

Be sure to get your ordered now to beat the Christmas rush!